ByteDance · sample gallery

Seedance in motion

Sample clips released by ByteDance alongside Seedance 1.0, grouped by what each one is meant to demonstrate. Nothing here is re-graded or re-cut — this is raw model output, so you can judge it yourself.

Consistency across shot changes

Cutting between shots is where video models usually lose the subject. These two clips each contain more than one camera setup.

Multiple setups within one generation.
Subject appearance held across the cut.

Motion stability

Continuous movement, where temporal flicker and limb drift usually appear.

Sustained movement without frame-to-frame drift.
Contact and weight transfer across the clip.

Camera direction from the prompt

Both clips were driven by prompts that specify camera behaviour, not just subject.

Skateboarding. Trajectory and pose tracked through the trick.
Aerial. Sustained drone move over a complex scene.

Style range

Same model, two ends of the stylistic range.

Photographic. Scene detail and lighting held to a realistic look.
Stylised. Non-photographic rendering from the same checkpoint.

Run it

Seedance is served as a hosted endpoint — see the model reference for the full variant list, request format and code samples.